Quantcast
Channel: game design – MIT Comparative Media Studies/Writing
Browsing latest articles
Browse All 5 View Live

Image may be NSFW.
Clik here to view.

In Medias Res, Spring 2005

William Uricchio Henry Jenkins There’s an old saying: two heads are better than one. We are putting that saying to the test this term. For the first time in two years, both William Uricchio and Henry...

View Article



Image may be NSFW.
Clik here to view.

CMS and the Singapore-MIT International Games Lab profiled about Game Design...

CMS Director Henry Jenkins and Singapore-MIT International Game Lab Executive Director Philip Tan recently talked to Wired’s Chris Kohler about the Game Lab and the games industry. Jenkins on...

View Article

Podcast: Richard Rouse, “Cinematic Games”

Many people talk about “cinematic” games, but what does this really mean? Over their century of existence, films have been using a range of techniques to create specific emotional responses in their...

View Article

Video: Thesis Presentations 2010. Jason Begy: “Interpreting Abstract Games:...

Jason Begy’s work in games focuses on abstraction and emergent game play. Many thanks to Philip Tan for recording this presentation. You can see all of the CMS 2010 graduate student thesis...

View Article

Interpreting Abstract Games: The Metaphorical Potential of Formal Game Elements

As cultural artifacts, abstract games offer unique challenges to critical interpretation. This is largely due to the fact that such games lack a fictional element: there are no characters, no settings,...

View Article

Browsing latest articles
Browse All 5 View Live




Latest Images